TrackIR 5: Keep Your Hands on the Controls While Looking Around the Cockpit
THE BUYING TAKE
Buy for a specific, supported simulator and a repeated view-control problem; skip for unconfirmed games or an expectation of plug-and-play VR.
Best for
Regular players of confirmed TrackIR-supported PC simulators who want view control independent of their hands.
The trade-off
Requires compatible software, clip wearing, camera placement and response tuning; lighting can matter. Standard TrackClip is not TrackClip PRO, and the unit is not a VR headset.
Keenrove EDITORIAL · 4 min read · Checked 2026-11-05
Product details
Brand
NaturalPoint
Model
NaturalPoint TrackIR 5
Version / package
Standard TrackIR 5 USB head-tracking system with reflective TrackClip; not a TrackClip PRO bundle
Article summary
TrackIR 5 adds head-controlled viewing to supported PC simulators. Its value depends on game support, room lighting and whether you will spend time setting up a comfortable response.
The camera faces the user from the monitor area; the reflective clip is worn separately.Image sourceEditorial image reference.Display copy resized and compressed. Original image.
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NaturalPoint NaturalPoint TrackIR 5
Standard TrackIR 5 USB head-tracking system with reflective TrackClip; not a TrackClip PRO bundle
A flight simulator asks your hands to do several jobs at once. The stick controls the aircraft, the throttle needs attention, and the mouse is waiting whenever you want to glance toward a side window. TrackIR 5 addresses that last interruption. It adds a separate way to steer the view, leaving your existing controls available for their usual tasks.
That is a more useful buying question than whether head tracking sounds immersive. Think of one maneuver you perform repeatedly: checking the runway while turning, scanning an instrument panel, or keeping a landmark in view. If moving the camera interrupts that maneuver, this accessory has a specific job to do.
Buy for a named simulator
NaturalPoint documents six-degree-of-freedom head tracking through a USB camera and tracking clip. Compatible software translates the movements into an in-game viewpoint. TrackIR is an input device, not a display, and it does not replace your monitor with a virtual-reality headset.
Before ordering, identify the exact simulator, version and view mode you use. Check its TrackIR support and the current manufacturer's software requirements. Do not treat a broad “PC gaming” label as universal compatibility. A supported title may still need an option enabled in its settings.
Make a small plan for your controls, too. Decide which existing buttons you can spare for view management. Buying another peripheral without deciding how it joins the rest of the cockpit can create another layer of configuration instead of removing an interruption.
Start with the room and the chair
The standard TrackClip uses reflective markers and attaches to a hat or visor. The active TrackClip PRO is a different accessory; this listing should not be assumed to include that headset-mounted option. Choose the wearing arrangement you can actually tolerate throughout a session.
The camera needs a useful view of the clip. Place the equipment around your normal seated position rather than leaning into an unnatural pose to make a preview look correct. Leave enough cable slack that moving the monitor does not tug the USB connection.
Lighting and reflections deserve an early check. Try your normal daytime and evening conditions before spending an hour polishing a profile. A setup that behaves well after dark may need attention when sunlight reaches the desk. This is a practical reason to test during the return window, not a claim that every bright room will fail.
Placement illustration from the listing, not our test setup. Confirm support for your exact game rather than relying on the graphic's game count.Image sourceEditorial image reference.Display copy resized and compressed. Original image.
Make small movements predictable
The software includes motion curves, centering and pause functions. Begin with a response that lets you read instruments comfortably, then adjust one parameter at a time. A large camera sweep from a tiny movement may look impressive in a demonstration while being tiring to manage during a longer flight.
Use a repeatable trial: sit normally, center the view, look toward one familiar instrument, then return to the forward view. Repeat it without changing your chair position. Keep a working profile before experimenting further so you have a known starting point.
A pause control can also be useful when you want the view to stay still while handling a menu. Give that control an intentional location and learn it before a demanding session. None of this establishes a measured advantage in racing or flying; it is a way to judge whether the interaction suits you.
The price only makes sense with a routine
The checked Newegg US New offer was $219.99 from B-IN Electronics on November 5, 2026. That is an observed marketplace price, not a lowest-price claim; check the seller, contents, delivery cost and return terms again at checkout.
For someone who returns to a supported simulator several nights a week, hands-free view control can justify a dedicated setup process. An occasional player who mainly uses fixed views may get little benefit from another device on the monitor.
Choose TrackIR 5 when you can name the view-control interruption you want to remove and are willing to tune the setup. Skip it if your main game lacks confirmed support or you expect a headset-style display experience. The purchase succeeds when looking around becomes routine, not when the desk simply gains another accessory.
Shop at Keenrove
Product details, prices and ordering availability, together in one place.
KEENROVE SHOP
In stock · Ready to order
NaturalPoint NaturalPoint TrackIR 5
Standard TrackIR 5 USB head-tracking system with reflective TrackClip; not a TrackClip PRO bundle